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 Infantry Launcher (Updated: April 11th, 2012) 
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Programmers

Joined: Fri Feb 11, 2011 3:22 pm
Posts: 28
Post Re: Infantry Launcher (Updated: April 11th, 2012)
Jokes aside, I do not add any tracking functionality or otherwise send personal data (other than email required for account registration). My philosophy goes against doing anything of the sort.

The launcher and account server are open source specifically because of this. The login server protocol is also well documented and written for public to write their own launchers or other registration tools (ie. Web interfaces)


Mon Apr 23, 2012 6:49 pm
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Joined: Wed Aug 01, 2012 10:42 pm
Posts: 91
Post Re: Infantry Launcher (Updated: April 11th, 2012)
You guys use XML for your launcher skins or something else?

Got skins from the original station launcher I could adapt
Image

Or something NMEbaseish
Image

Along with smexy new gague blo's
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Fri Aug 03, 2012 8:57 pm
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Zone Developers

Joined: Fri Jan 21, 2011 9:31 am
Posts: 1384
Post Re: Infantry Launcher (Updated: April 11th, 2012)
(finish the gauges and ill use them)

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Fri Aug 03, 2012 9:07 pm
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Post Re: Infantry Launcher (Updated: April 11th, 2012)
They are done but you have to do some trickery with the cfg to work, lemme find the settings

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Fri Aug 03, 2012 9:08 pm
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Post Re: Infantry Launcher (Updated: April 11th, 2012)
oh so you finished the unit one? if i recall correctly one of them wasnt done when i went to use them.

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Fri Aug 03, 2012 9:09 pm
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Post Re: Infantry Launcher (Updated: April 11th, 2012)
Humm, Now you have me wondering.

Lemme know ill get er fixed if it is. Compling BLO's on 64 bit makes my PC angry.

BLO.
http://www.angelfire.com/vt2/mydiary/tfcui.blo

CFG Settings under UiArtMetrics
Quote:
GuageEnergyX=-1155
GuageEnergyY=4
GuageEnergyTX=44
GuageEnergyTY=85
GuageHealthX=-626
GuageHealthY=-557
GuageHealthTX=96
GuageHealthTY=90
GuageUnitX=27
GuageUnitY=496
GuageUnitTX=152
GuageUnitTY=33
GuageFont=1
GuageFontColor=0


Under UiArt
Quote:
GuageBack=tfcui,gaguebg
Guage=tfcui,bars


Note: Due to the way the UI works these gauges bug in resolutions larger than 1800x1000... which im not sure has been created yet. Just sayin.

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Fri Aug 03, 2012 9:22 pm
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Joined: Fri Jan 21, 2011 9:31 am
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Post Re: Infantry Launcher (Updated: April 11th, 2012)
Yea, same as the last time we tried this. No unit armor bar and value misplaced.

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Fri Aug 03, 2012 10:01 pm
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Joined: Wed Aug 01, 2012 10:42 pm
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Post Re: Infantry Launcher (Updated: April 11th, 2012)
kk ill fix it sunday, First day off in 13 days WOOT!

The value ill let you do though lol. Just gotta mess with the unit XY entries till you find it.

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Fri Aug 03, 2012 10:07 pm
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Joined: Thu Dec 08, 2011 10:20 am
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Post Re: Infantry Launcher (Updated: April 11th, 2012)
Switch the nrg and health bars and you got a winner

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Fri Aug 03, 2012 10:29 pm
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Joined: Fri Jan 21, 2011 9:31 am
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Post Re: Infantry Launcher (Updated: April 11th, 2012)
nod da bess

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There is a place where the losers win
A port of call for desperate men
It is known by many names
We come and go but it remains
Nobody cares, nobody cries
if you're scared or if you die
That's the way it goes
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Fri Aug 03, 2012 11:12 pm
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